Mobile App Development
Mobile app development for iOS and Android with React Native and Flutter: offline-first builds, store submission, and staged rollouts from one codebase.
Two app stores, two review processes, one budget. Most products don't need two native codebases to handle that, which is why our default recommendation is React Native or Flutter: one codebase covering both platforms, with native modules in Swift or Kotlin only where a feature genuinely demands them. When a product does justify going fully native, we'll tell you that too, with the cost difference in writing.
Mobile has constraints that web teams tend to underestimate. Networks drop, so we build offline-first with local storage and background sync. Batteries drain, so background work gets budgeted. And store review can reject a finished app over a single permissions string, so we design against App Store and Play Store guidelines from the first sprint instead of discovering them at submission.
Releases run through proper mobile CI/CD: every merge produces a TestFlight or internal-track build, crash reporting is wired in before launch, and staged rollouts mean a bad release reaches 5% of users instead of all of them. After launch we keep watching crash-free rates and store reviews, because shipping the app is the midpoint of the project, not the end.
End-to-end delivery
Cross-Platform Apps
React Native and Flutter builds shipping to iOS and Android from a single codebase.
Native Modules
Native Swift/Kotlin modules where performance or platform APIs demand it.
Offline-First Architecture
Local-first data sync for field teams and low-connectivity environments.
App Store Delivery
Release management, App Store/Play Store submission, and CI/CD for mobile.
Maintenance & OS Updates
Annual iOS and Android releases break things. Retainers cover OS and dependency updates, store policy changes, and crash triage, sized to your app.
How we build
Discovery
Platform strategy (native, cross-platform, or hybrid) scoped to your actual requirements.
Design
Platform-native UX patterns for iOS and Android, not a single generic skin.
Development
Two-week sprints with TestFlight/internal-track builds for continuous feedback.
Launch & Support
Store submission, crash monitoring, and post-launch iteration.
What makes this work
Right tool for the job
We recommend cross-platform or native based on your requirements, not our default stack.
Offline-capable by default
Field-service and low-connectivity use cases are a specialty, not an edge case.
Full store lifecycle
From first build to App Store review to post-launch crash monitoring.
Shared backend, less duplication
Mobile teams work off the same API layer as web: one source of truth.
What working with us looks like in numbers
Serving both iOS and Android, with native modules only where they earn their keep.
Crash-free session target before we consider a release healthy.
TestFlight and internal-track builds from every sprint for continuous feedback.
New releases reach a small slice of users first, so problems stay small.
Tools we actually use
Mobile Apps FAQs
Depends on your requirements. If performance-critical native APIs are central to your product, native. Otherwise, React Native or Flutter usually gets you to market faster at lower cost.
Yes, including compliance review prep, screenshots, and metadata.
A focused cross-platform MVP usually takes 10 to 14 weeks including store submission. Heavy offline sync, payments, or hardware integrations add time, and we flag that during discovery.
Yes. We start with a code and architecture audit, stabilize crashes and the release pipeline first, then move onto the feature roadmap once the foundation holds.
Usually, yes. Mobile apps built alongside our own API layer ship faster and break less, but we're equally comfortable integrating with a backend your team already runs.
A monthly retainer sized to your app: OS and dependency updates, store policy compliance, crash triage against the 99.5 percent crash-free target, and a small budget of improvement hours. Most apps need this from day one, because the stores don't stand still even when your roadmap does.